topic on computational physics

This is a contributed topic on Computational Physics.

Definition 0.1   Computational Physics is broadly defined as the application of computer programming, as well as of other computational means, such as: algebraic, topological, categorical, logical (including quantum logics, many-valued logics, automata theory), and so on, to obtain physically relevant results -that are often numerical.

One notes that computational physics can also be considered as a major area of applied (computational) mathematics and/or applied physics.

This term is often employed in the more restricted, practical sense of applying computers to obtain numerical solutions to physics problems, or as an illustration to physical processes, phenomena or theories. At the top end of computing resources, supercomputers are beginning to be very widely employed in physics for a variety of reasons, including relatively inexpensive simulations of very important physics problems that cannot be solved at present by any other means. Other, several contributed examples will be considered next in this topic, and are also more precisely defined in the following bibliography (available in part for download from the book and expositions/paper sections of PlanetPhysics.org).

Examples and Tools in Computational Physics

Bibliography

1
A Computational Physics -an introductory book

2
A website for Free downloading of Computational Physics books

3
A Computational Physics -An introductory course



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