<?xml version="1.0" encoding="UTF-8"?>

<record version="4" id="206">
 <title>cross product</title>
 <name>CrossProcuct</name>
 <created>2006-07-22 11:35:54</created>
 <modified>2026-09-09 03:46:29</modified>
 <type>Definition</type>
 <creator id="1" name="bloftin"/>
 <modifier id="1" name="bloftin"/>
 <comment>removed comment about tikz, file is in entry</comment>
 <author id="1" name="bloftin"/>
 <classification>
	<category scheme="pacs" code="02."/>
 </classification>
 <synonyms>
	<synonym concept="cross product" alias="vector product"/>
 </synonyms>
 <related>
	<object name="DotProductAlgebraAndGeometricApplications"/>
	<object name="DotProduct"/>
	<object name="VectorProduct2"/>
	<object name="CentroidsAndWeightedPositionVectors"/>
	<object name="CartesianComponentsAndDirectionCosines"/>
	<object name="ScalarComponentAndVectorProjectionOnAnAxis"/>
	<object name="VectorsInSpace"/>
	<object name="VectorsInAPlane"/>
	<object name="VectorSubtractionAndPositionVectors"/>
	<object name="NegativeOfAVector"/>
	<object name="EqualityOfVectors"/>
	<object name="Vector"/>
	<object name="VectorAlgebra"/>
	<object name="VectorAddition"/>
	<object name="PointDivisionAndPositionVectors"/>
	<object name="CrossProductAlgebraAndApplications"/>
	<object name="ScalarTripleProduct"/>
	<object name="SummaryOfVectorAlgebra"/>
 </related>
 <preamble>% Object 206: Cross Product
\usepackage{amsmath}
\usepackage{amssymb}
\usepackage{graphicx}</preamble>
 <content>The cross product (or vector product) of
$\mathbf{A}=(A_x,A_y,A_z)$ and $\mathbf{B}=(B_x,B_y,B_z)$ is
\[
\mathbf{A}\times\mathbf{B}
=
\left(A_yB_z-A_zB_y\right)\hat{\mathbf{i}}
+
\left(A_zB_x-A_xB_z\right)\hat{\mathbf{j}}
+
\left(A_xB_y-A_yB_x\right)\hat{\mathbf{k}}.
\]

Geometrically, its magnitude is
\[
\lVert \mathbf{A}\times\mathbf{B}\rVert
=
\lVert\mathbf{A}\rVert\,\lVert\mathbf{B}\rVert \sin\theta,
\]
where $\theta$ is the smaller angle between $\mathbf{A}$ and $\mathbf{B}$.
Its direction is perpendicular to the plane determined by the two vectors
and is selected by the right-hand rule:
\[
\mathbf{A}\times\mathbf{B}
=
\lVert\mathbf{A}\rVert\,\lVert\mathbf{B}\rVert \sin\theta\,
\hat{\mathbf{n}}.
\]

It is often convenient to remember the cross product through the
determinant mnemonic
\[
\mathbf{A}\times\mathbf{B}
=
\begin{vmatrix}
\hat{\mathbf{i}} &amp; \hat{\mathbf{j}} &amp; \hat{\mathbf{k}}\\
A_x &amp; A_y &amp; A_z\\
B_x &amp; B_y &amp; B_z
\end{vmatrix}.
\]

\section*{Vector Product (Cross Product)}

For vectors $\mathbf{A},\mathbf{B}\in\mathbb{R}^3$ separated by the angle
$\theta$, one may summarize the geometric definition as
\begin{equation}
\mathbf{A}\times\mathbf{B}
=
\lVert\mathbf{A}\rVert\,\lVert\mathbf{B}\rVert\sin\theta\,\hat{\mathbf n}.
\end{equation}

\begin{center}
\includegraphics{Cross_Product_Right_Hand_Rule.png}

\textit{Figure: right-hand-rule orientation of the cross product.}
\end{center}

Its magnitude equals the area of the parallelogram spanned by
$\mathbf{A}$ and $\mathbf{B}$:
\[
\lVert\mathbf{A}\times\mathbf{B}\rVert
=
\lVert\mathbf{A}\rVert\,\lVert\mathbf{B}\rVert\sin\theta.
\]

For nonzero vectors,
\[
\mathbf{A}\times\mathbf{B}=\mathbf{0}
\quad\Longleftrightarrow\quad
\mathbf{A}\parallel\mathbf{B}.
\]

The cross product is anti-commutative:
\[
\mathbf{B}\times\mathbf{A}=-\,\mathbf{A}\times\mathbf{B}.
\]

It is a specifically three-dimensional Euclidean operation in this form.

\section*{Modern notation references}

The notation and terminology in this modernized article follow standard
present-day mechanics and vector-analysis usage, particularly:
\begin{enumerate}
\item J. R. Taylor, \emph{Classical Mechanics}, University Science Books, 2005.
\item D. Kleppner and R. Kolenkow, \emph{An Introduction to Mechanics},
2nd ed., Cambridge University Press, 2014.
\item H. Goldstein, C. Poole, and J. Safko, \emph{Classical Mechanics},
3rd ed., Addison--Wesley, 2002.
\end{enumerate}

\section*{Source}

This article is a modernized restatement of the corresponding
public-domain article in Louis Brand, \emph{Vectorial Mechanics},
John Wiley \&amp; Sons, New York, 1930, Chapter I, ``Vector Algebra.''
The original 1930 edition is the source basis.

\section*{TikZ source for the figure}

A TikZ version of the figure has been provided separately in the file
\texttt{Cross\_Product\_Right\_Hand\_Rule\_tikz.tex}.</content>
</record>
